I’ve been working in the videogame industry as 3D character animator and rigger for ten years.
I started out working in an animation studio focused on TV series for children.
After that I moved to the videogame industry working on several games for different platforms: iOS, Web, PS4, VR and AR.
I have a strong experience in Unity production pipeline, from rigging to the final ingame animation.
At the moment I’m working as a freelance,
And I am also involved with my own independent project called “Space Backyard”.
I’m always looking for interesting opportunities and new challenges.
Feel free to contact me for commissions or just to say hi!